Location: /Roads & Sewers
Straight sewer section

Straight sewer section


Product Code: SWR/STR
 

Price: 9.50


Quantity: Add to Basket

Product Information

This wargames terrain model is of a straight section of underground sewer. Troops would use these in a battle to move around the city unseen, for example during the battles for Stalingrad in WWII. This scenery model is highly detailed with brickwork on the faces inside the sewer, discharging branch pipes, water flow features including ripples and details on the outside surfaces including aging brickwork, sewer pipes, cable routes and a cable junction box.

The sewers are deep enough to accommodate most 25mm/28mm wargames figures and will also suit 20mm figures (for representing Stalingrad for example). Not only will you have to watch the windows, doors and roofs but now the sewers and cellars as potential ambush sites. As well as historical  wargames this series or wargames terrain is suitable for near future and post apocalypse skirmish wargames as well as Warhammer 40k wargames.

There is also a new range of packing pieces or 'shims' that can be cast to your specific depth requirements to make your sewers deeper to accommodate taller figures. Search for code SWR/SHM.

The clean-up continues: Private Harrison was well aware that a nuclear firestorm had blasted through the city just a couple of weeks ago. Down here in the sewers though, it was cool, almost untouched at this radius from ground zero. They’d spent their time patrolling the dead city, looking for survivors and resources. Mostly there were patches of dust and ash. He wouldn’t forget such images in a hurry but at least he was still alive. All the while his Geiger counter was clacking away, slower now they were below ground, like a metronome. “Stay awake Harrision” Sgt Bowers reminded. “What is it we’re looking for again Sarge?”. He didn’t get a reply. Just a gurgle from the intercom. And then static..……

This new series of basement and sewer wargames terrain models will add a deeper and darker dimension to your wargames or role playing games. As well as providing excellent ambush sites, the cellars and sewers harbour all manner of hideous denizens.

History has shown that fighting in built up areas (FIBUA) is one of the most demanding operational scenarios. The complex 3 dimensional terrain and close quarter nature of the combat makes it extremely costly for the attackers, which is hopefully reflected in your wargame rules. Conversely a small group of well prepared and determined defenders can resist a much larger attacking force. Our terrain and modular scenery buildings bring the challanges of fighting in built up areas to your wargame.

Description

The road sections fit over the top and cover the troops and can therefore be used for hidden movement. The relevant road sections come with removable manhole covers so that ambushing troops can pop-up from behind. This is only one of the modular series of sewer models, which include a 'V2' bombed section.

This model is 144mm long by 144mm wide by 50mm deep. As the sewer can accommodate most 25mm, 28mm and 20mm wargames figures the dimension in the sewer (in which a figure must fit) is 33mm on average. The width at the base of the sewer channel (in which a base must fit) is 25mm on average.

These sewer wargames terrain pieces are modular and fit in with the modular road sections, cellars and even buildings. By placing a sewer section next to a cellar model you have built the foundation for a wall of the modular building series. Check out the new ‘Gallery’ for demonstration photos of this arrangement. It is therefore possible to have a whole subterranean level below your buildings. As the depth of the basement and sewer models is the same as popular makes of polystyrene or Styrofoam, then where you don’t want a sewer terrain piece or cellar then this ‘gap’ can be filled with polystyrene (or any other material/objects that build up to approximately 50mm). 

As to the brickwork, it was a fine example in its day but due to neglect, decay and lack of investment in the city's infrastructure it is now not quite what it used to be.

You will notice from the photographs that the water flow looks particularly realistic when painted with shading and highlights then with approximately ten coates of gloss varnish.

 

 

 We can only add "Abandon all hope ye who enter here".

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 
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